In our Graduate Protoyping course, we were each tasked to create an interactive prototype of an app that can help us navigate a chosen everyday task. I always had a hard time keeping track of my workouts, so I chose to explore and create a prototype of an app that can log and manage workouts.
Before ideating on possible concepts and designs, I first thought about the specific task that I wanted to address: how do I choose the workout routine that I will do for the day? I created a decision tree to help me analyze the flow of the task.
After analyzing the task and the information at hand, I started ideating on possible solutions or concepts for the design. I made low fidelity wireframes to show my ideas, printed them on paper, and tested them through one-on-one sessions with my fellow students in class.
Based on the feedback I got from the testing, I iterated on my designs and created a working prototype. The project ends at this stage, but I was stil able to test this prototype with some more users which gave me more insights on how I could iterate on the designs for the future.